[]AS引用AS项目打包出来的JS不能用

我用AS写了一个壳子来盛放游戏,游戏也是由AS写的,将游戏导出JS文件的,由壳子去引用这个JS,会出现两个<div id="layaContainer"><canvas id="layaCanvas" height="1242" width="2208" style="position: absolute; left: 0px; top: 0px; background: rgb(35, 38, 40); transform-origin: 0px 0px 0px; transform: matrix(0.333333, 0, 0, 0.333333, 0, 0);"></canvas><div style="position: absolute; z-index: 100000;"></div><div style="z-index: 10000000; padding: 0px; position: absolute; left: 0px; visibility: hidden; top: 0px; background: white; font-style: normal; font-variant: normal; font-weight: normal; font-stretch: normal; font-size: 25px; line-height: normal; font-family: Arial;">1</div></div> 这样的,还会报错Uncaught RangeError: Maximum call stack size exceeded
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
    at CanvasRenderingContext2D.__proto.fillText (dsgame.max.js:6015)
 
 
游戏无法正常显示出来
QQ截图20170322145229.png

QQ截图20170322145301.png

 
已邀请:

Monica - 知识达人

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不能这么做

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