[LayaNative 1.0]安卓闪退 有堆栈

#00 pc 00000000005d0dc4 /data/app/com.mylafe.game.handsomecat-1/lib/arm64/liblayaair.so (laya::JCFileResManager::getRes(char const*, int, int)+148) [arm64-v8a]
2 #01 pc 00000000005c5db8 /data/app/com.mylafe.game.handsomecat-1/lib/arm64/liblayaair.so (laya::JCAudioWavPlayer::playAudio(laya::JCAudioInterface*, std::string const&, bool)+184) [arm64-v8a]
3 #02 pc 000000000044d4b4 /data/app/com.mylafe.game.handsomecat-1/lib/arm64/liblayaair.so (laya::JSAudio::play()+164) [arm64-v8a]
4 #03 pc 000000000044dd74 /data/app/com.mylafe.game.handsomecat-1/lib/arm64/liblayaair.so (laya::imp_JS2CFunc<void (laya::JSAudio::*)()>::call(v8::FunctionCallbackInfo<v8::Value> const&)+364) [arm64-v8a]
5 #04 pc 00000000009bfcbc /data/app/com.mylafe.game.handsomecat-1/lib/arm64/liblayaair.so (v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&))+148) [arm64-v8a]
6 #05 pc 0000000000688a88 /data/app/com.mylafe.game.handsomecat-1/lib/arm64/liblayaair.so [arm64-v8a]
7 #06 pc 0000000000688f18 /data/app/com.mylafe.game.handsomecat-1/lib/arm64/liblayaair.so [arm64-v8a]
8 #07 pc 0000007efa4060d0 <unknown>
9 java:
 
# main(1)
1 android.os.MessageQueue.nativePollOnce(Native Method)
2 android.os.MessageQueue.next(MessageQueue.java:328)
3 android.os.Looper.loop(Looper.java:164)
4 android.app.ActivityThread.main(ActivityThread.java:5981)
5 java.lang.reflect.Method.invoke(Native Method)
6 com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:888)
7 com.android.internal.os.ZygoteInit.main(ZygoteInit.java:749)
 
# ReferenceQueueDaemon(1063)
1 java.lang.Object.wait(Native Method)
2 java.lang.Daemons$ReferenceQueueDaemon.run(Daemons.java:164)
3 java.lang.Thread.run(Thread.java:818)
 
# FinalizerDaemon(1064)
1 java.lang.Object.wait(Native Method)
2 java.lang.Object.wait(Object.java:423)
3 java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:101)
4 java.lang.ref.ReferenceQueue.remove(ReferenceQueue.java:72)
5 java.lang.Daemons$FinalizerDaemon.run(Daemons.java:206)
6 java.lang.Thread.run(Thread.java:818)
 
# FinalizerWatchdogDaemon(1065)
1 java.lang.Object.wait(Native Method)
2 java.lang.Daemons$FinalizerWatchdogDaemon.waitForObject(Daemons.java:297)
3 java.lang.Daemons$FinalizerWatchdogDaemon.run(Daemons.java:266)
4 java.lang.Thread.run(Thread.java:818)
 
# HeapTaskDaemon(1066)
1 dalvik.system.VMRuntime.runHeapTasks(Native Method)
2 java.lang.Daemons$HeapTaskDaemon.run(Daemons.java:437)
3 java.lang.Thread.run(Thread.java:818)
 
# AsyncTask #1(1069)
1 java.lang.Object.wait(Native Method)
2 java.lang.Thread.parkFor$(Thread.java:1220)
3 sun.misc.Unsafe.park(Unsafe.java:299)
4 java.util.concurrent.locks.LockSupport.park(LockSupport.java:158)
5 java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2013)
6 java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:410)
7 java.util.concurrent.ThreadPoolExecutor.getTask(ThreadPoolExecutor.java:1038)
8 java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1098)
9 java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:588)
10 java.lang.Thread.run(Thread.java:818)
 
 
 
 
 
这个也不是必现,不知道这个闪退不是也是解决不了,疑难杂症
已邀请:

Aar0n

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这种不是必现的疑难杂症我们也在看,,目前解决不了

Nevermore

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请问下 JCAudioWavPlayer::playAudio  这个接口是播放音频都会调用还是只是针对 wav格式的音效才会调用?

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