for (var i=0;i<100;i++)
{
var layaMonkey = scene.addChild(new Laya.MeshSprite3D(xxxx));
//加载材质
layaMonkey.meshRender.material = mat;
layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3);
layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067);
//Laya.timer.frameLoop(1, this, function () {
// layaMonkey.transform.rotate(this.rotation, false);
//});
}
这种是没法合并的吧!100个drawcall