fool_tiger material = new StandardMaterial(); material.diffuseTexture = Texture2D.load("res/earth.png"); material.ambientColor=new Vector(2,2,2); sphere.meshRender.material = material;我照教程里设置了环境颜色material.ambientColor=new Vector(2,2,2);但是无效,模型并没有加亮。是为啥