你的js类 最基本的东西都丢了
var LayaAir3D = (function () {
function LayaAir3D() {
//初始化引擎
Laya3D.init(0, 0, true);
//适配模式
Laya.stage.scaleMode = Laya.Stage.SCALE_FULL;
Laya.stage.screenMode = Laya.Stage.SCREEN_NONE;
//开启统计信息
Laya.Stat.show();
//添加3D场景
var scene = Laya.stage.addChild(new Laya.Scene());
//添加照相机
var camera = (scene.addChild(new Laya.Camera(0, 0.1, 100)));
camera.transform.translate(new Laya.Vector3(0, 3, 3));
camera.transform.rotate(new Laya.Vector3(-30, 0, 0), true, false);
camera.clearColor = null;
//添加方向光
var directionLight = scene.addChild(new Laya.DirectionLight());
directionLight.color = new Laya.Vector3(0.6, 0.6, 0.6);
directionLight.direction = new Laya.Vector3(1, -1, 0);
//添加自定义模型
var box = scene.addChild(new Laya.MeshSprite3D(new Laya.BoxMesh(1, 1, 1)));
box.transform.rotate(new Laya.Vector3(0, 45, 0), false, false);
var material = new Laya.StandardMaterial();
material.diffuseTexture = Laya.Texture2D.load("res/layabox.png");
box.meshRender.material = material;
}
return LayaAir3D;
} ());
LayaAir3D();
这个是最开始的基本demo 你看看代码少了什么