static readonly _filter: any[] = [new Laya.GlowFilter("#000000", 5, 1, 1)];
新建一个sprite
sprite.filters = _filter;
这样子运行会报错:fil.action.apply3d(scope,sprite,context,0,0);
但是sprite.filters = [new Laya.GlowFilter("#000000", 5, 1, 1)];是正常的,为什么前者会报错呢?
(as版本是不会报错的)