mesh.once(Laya.Event.LOADED, null, function () {
var material = meshSprite.meshRender.sharedMaterials[0];
material.albedo = new Laya.Vector4(0.0,0.0,0.0,0.0);
material.renderMode = Laya.BaseMaterial.RENDERMODE_OPAQUEDOUBLEFACE;
material.reflectTexture = textureCube;
});
为什么meshSprite.meshRender.sharedMaterials[0]; 只取第一个