SoundManager.playSound(_url, _loop, new Handler(this, _fn));
var channel:SoundChannel = new SoundChannel();
SoundManager.addChannel(channel);
_btn.on(Event.CLICK, this, soundClick);
function soundClick(evt:Event){
alert("channel.isStoped:"+channel.isStoped);
if (channel.isStoped){
channel.play();
}else{
channel.stop();
}
}
channel.isStoped输出是:undefined