Laya.loader.load("res/atlas/test0.png", Handler.create(this, function():void
{
var t:Texture = Laya.loader.getRes("res/atlas/test0.png");
ape = new Sprite();
var matrix:Matrix = new Matrix();
matrix.a = -1;
matrix.tx = 2*100+ t.width;
ape.graphics.drawTexture(t,100,100,t.width,t.height,matrix);
Laya.stage.addChild(ape);
ape.pos(0, 0);
}));
设置new一个Matrix 然后设置水平偏移量tx 将屏幕外的图像移回舞台
