187*****978 void main() { vec4 vPos=vec4(100,100,100,100); float d=vPos.x/100; gl_Position = u_MvMatrix*a_Position; } 执行报错: [size=14]WebGL: INVALID_OPERATION: useProgram: program not 在UNITY里这样写是没有问题的[/size] 附件:LAYA3DZuoBiao.rar LAYA3DZuoBiao.rar0B