let sp3d = lf.addChild(Laya.loader.getRes("res/zhadan/1/LayaScene_zhadan/Conventional/zhadan.ls")) as Scene3D;
let spCore = sp3d.getChildByName("Canvas") as Sprite3D;
spCore.transform.localPosition = new Vector3(0, 0.7, 90);
let tp3d = Sprite3D.instantiate(spCore, lf, false, new Vector3(0, 2, 90));
Laya.stage.addChild(tp3d);
//Sprite3D 克隆还是会报错