this.sp = new Laya.Sprite();
let rb = this.sp.addComponent(Laya.RigidBody);
let polygonCollider4 = this.sp.addComponent(Laya.PolygonCollider);
polygonCollider4.points = "429,1094,433,1094,440,1094,442,1094,446,1094,448,1094,450,1094,454,1094";
创建2D多边形碰撞体后,页面上不显示,也影响其他碰撞体显示 控制台没有报错。
