Laya.loader.create("res/Scene/Conventional/Model.lh",
Laya.Handler.create(this, function () {
GameManager.models = Laya.loader.getRes("res/Scene/Conventional/Model.lh");
this.refreshProgressBar(1);
this.destroy();
}),
Laya.Handler.create(this, function (p) {
//进度条
// this.refreshProgressBar(0.6 + p*0.4);
}));