[code]var sp:Sprite = new Sprite();
sp.graphics.drawRect(0, 0, 100, 100, "#ffff00");
Laya.stage.addChild(sp);
sp.x = 50;
trace(sp.x); // 输出50
sp.cacheAs = "bitmap";
sp.staticCache = true;
sp.x = 100;
trace(sp.x); // 输出100,且编译出来的效果也是在这个位置,说明staticCache = true无效[/code]