当我将Turntable_Color_G,Turntable_Color_R,Turntable_Color_Y的材质切换成ShurikenParticle时,会有如下错误。
Material doesn't have a float or range property '_Cutoff'
UnityEngine.Material:GetFloat(String)
LayaExport.DataManager:saveLayaLmatData(Material, String)
附件:
Table.rar