[]微信web页面贴图无法加载
在ANDROID微信打开自己的laya页,3d模型的部分贴图显示不出来,报错:[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glGenerateMipmap:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glTexImage2D:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0502 : glGenerateMipmap: Can not generate mips
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glTexImage2D:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0502 : glGenerateMipmap: Can not generate mips
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glTexImage2D:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0502 : glGenerateMipmap: Can not generate mips
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glTexImage2D:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0502 : glGenerateMipmap: Can not generate mips
[.Offscreen-For-WebGL-0x61872800]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
WebGL: too many errors, no more errors will be reported to the console for this context.
但是在同一台手机上的qq浏览器、chrome上都是好的
这个是不是因为贴图太大了内存不够?有什么好的处理方法,或者有办法禁用Mipmap吗?
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glTexImage2D:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0502 : glGenerateMipmap: Can not generate mips
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glTexImage2D:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0502 : glGenerateMipmap: Can not generate mips
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glTexImage2D:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0502 : glGenerateMipmap: Can not generate mips
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0505 : glTexImage2D:
[.Offscreen-For-WebGL-0x61872800]GL ERROR :0x0502 : glGenerateMipmap: Can not generate mips
[.Offscreen-For-WebGL-0x61872800]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
WebGL: too many errors, no more errors will be reported to the console for this context.
但是在同一台手机上的qq浏览器、chrome上都是好的
这个是不是因为贴图太大了内存不够?有什么好的处理方法,或者有办法禁用Mipmap吗?
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qian
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