[]关于纹理的显示问题
var sprite:Sprite=new Sprite();
sprite.pos(0, 0);
var texture:Texture=new Texture(Browser.window.sharedCanvas);
if (texture)
{
// texture.bitmap.alwaysChange=true; //小程序使用,非常费,这个参数可以根据自己的需求适当调整,如果内容不变可以不用设置成true
sprite.graphics.drawTexture(texture, 0, 0,texture.width,texture.height);
this.addChild(sprite);
}
LayaUISample.max.js:19468 Uncaught TypeError: Cannot read property 'width' of undefined
at Texture.moveUV (LayaUISample.max.js:19468)
at GraphicsGL.__proto.drawTexture (LayaUISample.max.js:1462)
at LobbyView.__proto.show (LayaUISample.max.js:42743)
at LayaUISample.__proto.onLoaded (LayaUISample.max.js:1135)
at Handler.__proto.runWith (LayaUISample.max.js:701)
at ResInfo.loadComplete (LayaUISample.max.js:18073)
at EventHandler.__proto.runWith (LayaUISample.max.js:702)
at ResInfo.__proto.event (LayaUISample.max.js:471)
at LoaderManager.__proto._endLoad (LayaUISample.max.js:17932)
at Loader.onLoaded (LayaUISample.max.js:17908)
没有找到相关结果
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Aar0n
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