[]新手入坑请教下各位大神关于LayaMaxUI问题
/**This class is automatically generated by LayaAirIDE, please do not make any modifications. */
import View=Laya.View;
import Dialog=Laya.Dialog;
import Scene=Laya.Scene;
var REG: Function = Laya.ClassUtils.regClass;
export module ui.test {
export class TestSceneUI extends Laya.Scene {
public scoreLbl:Laya.Label;
public tipLbll:Laya.Label;
constructor(){ super()}
createChildren():void {
super.createChildren();
this.loadScene("test/TestScene");
}
}
REG("ui.test.TestSceneUI",TestSceneUI);
}
这是我从新建例子里面复制的,但是我自己新建个项目,在ui界面建了个Scene导出后,这个LayaMaxUI里面没有
module ui.test这个模块
export default class LoginScene extends Laya.Scene{
public btnReg:Laya.Button;
public btnLogin:Laya.Button;
constructor(){
super();
this.btnLogin.on(Laya.Event.CLICK,this,()=>{
console.log('btnLogin click')
})
}
createChildren(){
super.createChildren();
this.loadScene('LoginScene');
}
}
import LoginScene from "./script/LoginScene"
/*
* 游戏初始化配置;
*/
export default class GameConfig{
static width:number=640;
static height:number=1136;
static scaleMode:string="fixedwidth";
static screenMode:string="none";
static alignV:string="top";
static alignH:string="left";
static startScene:any="LoginScene.scene";
static sceneRoot:string="";
static debug:boolean=false;
static stat:boolean=false;
static physicsDebug:boolean=false;
static exportSceneToJson:boolean=true;
constructor(){}
static init(){
var reg: Function = Laya.ClassUtils.regClass;
reg("script/LoginScene.ts",LoginScene);
}
}
GameConfig.init();
然后我不理会LayaMaxUI直接弄个LoginScene 运行就出现错误了,请教各位大神我是哪里出错了
import View=Laya.View;
import Dialog=Laya.Dialog;
import Scene=Laya.Scene;
var REG: Function = Laya.ClassUtils.regClass;
export module ui.test {
export class TestSceneUI extends Laya.Scene {
public scoreLbl:Laya.Label;
public tipLbll:Laya.Label;
constructor(){ super()}
createChildren():void {
super.createChildren();
this.loadScene("test/TestScene");
}
}
REG("ui.test.TestSceneUI",TestSceneUI);
}
这是我从新建例子里面复制的,但是我自己新建个项目,在ui界面建了个Scene导出后,这个LayaMaxUI里面没有
module ui.test这个模块
export default class LoginScene extends Laya.Scene{
public btnReg:Laya.Button;
public btnLogin:Laya.Button;
constructor(){
super();
this.btnLogin.on(Laya.Event.CLICK,this,()=>{
console.log('btnLogin click')
})
}
createChildren(){
super.createChildren();
this.loadScene('LoginScene');
}
}
import LoginScene from "./script/LoginScene"
/*
* 游戏初始化配置;
*/
export default class GameConfig{
static width:number=640;
static height:number=1136;
static scaleMode:string="fixedwidth";
static screenMode:string="none";
static alignV:string="top";
static alignH:string="left";
static startScene:any="LoginScene.scene";
static sceneRoot:string="";
static debug:boolean=false;
static stat:boolean=false;
static physicsDebug:boolean=false;
static exportSceneToJson:boolean=true;
constructor(){}
static init(){
var reg: Function = Laya.ClassUtils.regClass;
reg("script/LoginScene.ts",LoginScene);
}
}
GameConfig.init();
然后我不理会LayaMaxUI直接弄个LoginScene 运行就出现错误了,请教各位大神我是哪里出错了
没有找到相关结果
已邀请:
要回复问题请先登录
1 个回复
Aar0n
赞同来自: