[LayaAir 2.0]LayaAir2.6.0版阴影系统如何使用,请教请教!
我添加了方向光:
//添加方向光
this.m_light = this.m_scene3D.addChild(new Laya.DirectionLight()) as Laya.DirectionLight;
this.m_light.color = new Laya.Vector3(0.8, 0.8, 0.8);
this.m_light.transform.worldMatrix.setForward(new Laya.Vector3(1, -1, 1));
this.m_light.shadowCascadesMode = Laya.ShadowCascadesMode.NoCascades;
this.m_light.shadowDistance = 3;
this.m_light.shadowResolution = 1024;
this.m_light.shadowMode = Laya.ShadowMode.SoftLow;并把3D物体的meshRenderer.receiveShadow=true;meshRenderer.castShadow=true;
但还是显示不出阴影,请问还缺什么?
//添加方向光
this.m_light = this.m_scene3D.addChild(new Laya.DirectionLight()) as Laya.DirectionLight;
this.m_light.color = new Laya.Vector3(0.8, 0.8, 0.8);
this.m_light.transform.worldMatrix.setForward(new Laya.Vector3(1, -1, 1));
this.m_light.shadowCascadesMode = Laya.ShadowCascadesMode.NoCascades;
this.m_light.shadowDistance = 3;
this.m_light.shadowResolution = 1024;
this.m_light.shadowMode = Laya.ShadowMode.SoftLow;并把3D物体的meshRenderer.receiveShadow=true;meshRenderer.castShadow=true;
但还是显示不出阴影,请问还缺什么?
没有找到相关结果
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