[LayaNative3]用最新的版本打的native包发布到googleplay,反馈有小概率的崩溃率
用最新的版本打的native包发布到googleplay,反馈有小概率1%左右的崩溃率,因为概率小,我们也没办法复现,只能把google提供的崩溃堆栈发上来看看你们能不能看出点啥:
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pid: 0, tid: 26880 >>> com.redraingame.bag <<<
backtrace:
#00 pc 0x000000000019921c /vendor/lib64/egl/libGLESv2_mtk.so
#01 pc 0x0000000000069a54 /vendor/lib64/egl/libGLESv2_mtk.so
#02 pc 0x00000000000aeee8 /vendor/lib64/egl/libGLESv2_mtk.so
#03 pc 0x00000000000af35c /vendor/lib64/egl/libGLESv2_mtk.so (glClear+564)
#04 pc 0x00000000008111c4 /data/app/~~dX0JE2FjRzQOCrCS_riGkA==/com.redraingame.bag-xxWSO5rk20Ncb62WQNf8IA==/split_config.arm64_v8a.apk!libconch.so (std::__ndk1::enable_if<internal::is_void_return<void (laya::GLESRenderContext2D::*)(laya::GLESInternalRT*, bool, laya::Color const&)>::value, napi_value__*>::type jsbind::internal::tuple_call_with_this<laya::GLESRenderContext2D, std::__ndk1::tuple<laya::GLESInternalRT*, bool, laya::Color const&>, void (laya::GLESRenderContext2D::*)(laya::GLESInternalRT*, bool, laya::Color const&), 0ul, 1ul, 2ul>(laya::GLESRenderContext2D*, void (laya::GLESRenderContext2D::*)(laya::GLESInternalRT*, bool, laya::Color const&), napi_value__**, std::__ndk1::integer_sequence<unsigned long, 0ul, 1ul, 2ul>)+212) (BuildId: 00ad52b7deb2ab51d439d2552d77720591c449af)
#05 pc 0x0000000000811024 /data/app/~~dX0JE2FjRzQOCrCS_riGkA==/com.redraingame.bag-xxWSO5rk20Ncb62WQNf8IA==/split_config.arm64_v8a.apk!libconch.so (napi_value__* jsbind::internal::InvokeClassMethod<laya::GLESRenderContext2D, void, laya::GLESInternalRT*, bool, laya::Color const&>(napi_env__*, napi_callback_info__*)+88) (BuildId: 00ad52b7deb2ab51d439d2552d77720591c449af)
#06 pc 0x0000000000c4f910 /data/app/~~dX0JE2FjRzQOCrCS_riGkA==/com.redraingame.bag-xxWSO5rk20Ncb62WQNf8IA==/split_config.arm64_v8a.apk!libconch.so (BuildId: 00ad52b7deb2ab51d439d2552d77720591c449af)
#07 pc 0x00000000014891f0 /data/app/~~dX0JE2FjRzQOCrCS_riGkA==/com.redraingame.bag-xxWSO5rk20Ncb62WQNf8IA==/split_config.arm64_v8a.apk!libconch.so (BuildId: 00ad52b7deb2ab51d439d2552d77720591c449af)
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pid: 0, tid: 26880 >>> com.redraingame.bag <<<
backtrace:
#00 pc 0x000000000019921c /vendor/lib64/egl/libGLESv2_mtk.so
#01 pc 0x0000000000069a54 /vendor/lib64/egl/libGLESv2_mtk.so
#02 pc 0x00000000000aeee8 /vendor/lib64/egl/libGLESv2_mtk.so
#03 pc 0x00000000000af35c /vendor/lib64/egl/libGLESv2_mtk.so (glClear+564)
#04 pc 0x00000000008111c4 /data/app/~~dX0JE2FjRzQOCrCS_riGkA==/com.redraingame.bag-xxWSO5rk20Ncb62WQNf8IA==/split_config.arm64_v8a.apk!libconch.so (std::__ndk1::enable_if<internal::is_void_return<void (laya::GLESRenderContext2D::*)(laya::GLESInternalRT*, bool, laya::Color const&)>::value, napi_value__*>::type jsbind::internal::tuple_call_with_this<laya::GLESRenderContext2D, std::__ndk1::tuple<laya::GLESInternalRT*, bool, laya::Color const&>, void (laya::GLESRenderContext2D::*)(laya::GLESInternalRT*, bool, laya::Color const&), 0ul, 1ul, 2ul>(laya::GLESRenderContext2D*, void (laya::GLESRenderContext2D::*)(laya::GLESInternalRT*, bool, laya::Color const&), napi_value__**, std::__ndk1::integer_sequence<unsigned long, 0ul, 1ul, 2ul>)+212) (BuildId: 00ad52b7deb2ab51d439d2552d77720591c449af)
#05 pc 0x0000000000811024 /data/app/~~dX0JE2FjRzQOCrCS_riGkA==/com.redraingame.bag-xxWSO5rk20Ncb62WQNf8IA==/split_config.arm64_v8a.apk!libconch.so (napi_value__* jsbind::internal::InvokeClassMethod<laya::GLESRenderContext2D, void, laya::GLESInternalRT*, bool, laya::Color const&>(napi_env__*, napi_callback_info__*)+88) (BuildId: 00ad52b7deb2ab51d439d2552d77720591c449af)
#06 pc 0x0000000000c4f910 /data/app/~~dX0JE2FjRzQOCrCS_riGkA==/com.redraingame.bag-xxWSO5rk20Ncb62WQNf8IA==/split_config.arm64_v8a.apk!libconch.so (BuildId: 00ad52b7deb2ab51d439d2552d77720591c449af)
#07 pc 0x00000000014891f0 /data/app/~~dX0JE2FjRzQOCrCS_riGkA==/com.redraingame.bag-xxWSO5rk20Ncb62WQNf8IA==/split_config.arm64_v8a.apk!libconch.so (BuildId: 00ad52b7deb2ab51d439d2552d77720591c449af)
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