[]转换出的里边没有materials的属性,加载显示正常,这种情况怎么去更改material?
{
"type": "Sprite3D",
"props":
{
"name": "RootNode"
},
"customProps":
{
"translate":
[
0,
0,
0
],
"rotation":
[
0,
0,
0,
1
],
"scale":
[
1,
1,
1
]
},
"child":
[
{
"type": "MeshSprite3D",
"instanceParams":
{
"loadPath": "snail1-M_003_snail.lm"
},
"props":
{
"isStatic": false,
"name": "M_003_snail"
},
"customProps":
{
"translate":
[
0,
0,
0
],
"rotation":
[
-0.7071068,
-0,
0,
0.7071068
],
"scale":
[
1,
1,
1
]
},
"child":
[
]
}
]
}
没有找到相关结果
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引擎也建议用最新版本。