[]Unity导出报错KeyNotFoundException: The given key was not present in the dictionary.

Unity版本5.6.1f1(64bit)
LayaAirUnityPlugin 1.7.16beta
Unity里创建的动画;AnimationType为Generic
 
 
KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[System.String]].get_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150)
LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj)
LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite)
LayaExport.DataManager.getComponentsData (UnityEngine.GameObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String& goPath)
LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild)
LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild)
LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, System.String gameObjectPath, .JSONObject parentsChildNodes, Boolean ignoreNullChild)
LayaExport.DataManager.getSceneNode ()
LayaExport.DataManager.saveData ()
LayaExport.DataManager.getData ()
LayaAir3D.exportResource (Boolean isDebug) (at Assets/LayaAir3D/LayaTool/LayaAir3D.cs:435)
LayaAir3D.OnGUI () (at Assets/LayaAir3D/LayaTool/LayaAir3D.cs:337)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
 
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